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[AMSTRAD CPC] Skull & Crossbones - Longplay & Pirate Review

Skull And Crossbones arcade conversion to the Amstrad CPC - longplay and (pirate!) review Sorry but pirate One Eyed Willy takes over the reviewing duties this time from a Xyphoe sick with scurvy :( He's a bit of a crap pirate, but so is this game! So lets take a look at a pirate game seeing as Pirates Of The Caribbean 4 is out.... Lovely graphics, music and a fast moving sprite is let down by some of the WORST scrolling I've ever seen and a game riddled with bugs! Likely to crash at any moment... ...in fact it does at the start of level 4. The original disk dump on the CPC-Power site crashes there, but thankfully there's another disk dump of a cracked version (that ironically crashes on level 1!) that has a level select so I continue on using that. Domark yet again making a right hash of a conversion, at least with 128k it loads in all the levels at once. There's a REALLY long wait before the next level loads in from memory (and is where it usually crashes) but I've edited out this wait. http://cpc-power.com/index.php?page=detail&num=1955

Иконка канала Игры для Всех
107 подписчиков
12+
17 просмотров
2 года назад
26 октября 2023 г.
12+
17 просмотров
2 года назад
26 октября 2023 г.

Skull And Crossbones arcade conversion to the Amstrad CPC - longplay and (pirate!) review Sorry but pirate One Eyed Willy takes over the reviewing duties this time from a Xyphoe sick with scurvy :( He's a bit of a crap pirate, but so is this game! So lets take a look at a pirate game seeing as Pirates Of The Caribbean 4 is out.... Lovely graphics, music and a fast moving sprite is let down by some of the WORST scrolling I've ever seen and a game riddled with bugs! Likely to crash at any moment... ...in fact it does at the start of level 4. The original disk dump on the CPC-Power site crashes there, but thankfully there's another disk dump of a cracked version (that ironically crashes on level 1!) that has a level select so I continue on using that. Domark yet again making a right hash of a conversion, at least with 128k it loads in all the levels at once. There's a REALLY long wait before the next level loads in from memory (and is where it usually crashes) but I've edited out this wait. http://cpc-power.com/index.php?page=detail&num=1955

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