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Shanty Town - [ Devlog 9 ] - Simplifying a Game's Design

ShantyTown relaxing city-block builder where place objects according to adjacency bonuses! Wishlist on the Steam Page: https://store.steampowered.com/app/2434600/ShantyTown/ In this devlog, we tie up some loose ends and redesign the game's core mechanic to something much more simple and engaging! Check it out! Chapters: 0:00 Intro 0:10 Removing the outlines (again) 0:23 Vapor map updates 0:54 CHAPTER 1: Doing Groundwork 1:44 Wave function collapse 2:13 Bitmasking 3:22 Adding a Tram 3:45 CHAPTER 2: Game Design Changes 4:37 The Good 5:24 The Bad 5:56 The Ugly 6:19 Simplifying the game's design 7:01 CHAPTER 3: Finishing Touches 7:41 Other changes 8:00 Closing Shoutouts: 3D Tokyo Street https://sketchfab.com/3d-models/sketchfab-3d-editor-challenge-littlest-tokyo-d5ca33dacf10459a92a8de25fb362a23 Wave Function Collapse https://oskarstalberg.com/game/wave/wave.html Bitmasking https://code.tutsplus.com/how-to-use-tile-bitmasking-to-auto-tile-your-level-layouts--cms-25673t Quotes about art are from Blue eye Samurai Kainga's Cosmetic DLC: https://store.steampowered.com/app/2731110/Kainga_Thinker_Outfits_Supporter_Pack/ -------------------------------------------------------------------------------------------------------- If you'd like to see my previous game, Kainga: Seeds of Civilization, here it is! https://store.steampowered.com/app/1269710/Kainga_Seeds_of_Civilization/ Let me know what you think, and if you'd like to see more! -Kainga Dev #devlog #unrealengine #gamedev #indiegame #ue5 #indiegame #indiedev

12+
14 просмотров
2 года назад
21 марта 2024 г.
12+
14 просмотров
2 года назад
21 марта 2024 г.

ShantyTown relaxing city-block builder where place objects according to adjacency bonuses! Wishlist on the Steam Page: https://store.steampowered.com/app/2434600/ShantyTown/ In this devlog, we tie up some loose ends and redesign the game's core mechanic to something much more simple and engaging! Check it out! Chapters: 0:00 Intro 0:10 Removing the outlines (again) 0:23 Vapor map updates 0:54 CHAPTER 1: Doing Groundwork 1:44 Wave function collapse 2:13 Bitmasking 3:22 Adding a Tram 3:45 CHAPTER 2: Game Design Changes 4:37 The Good 5:24 The Bad 5:56 The Ugly 6:19 Simplifying the game's design 7:01 CHAPTER 3: Finishing Touches 7:41 Other changes 8:00 Closing Shoutouts: 3D Tokyo Street https://sketchfab.com/3d-models/sketchfab-3d-editor-challenge-littlest-tokyo-d5ca33dacf10459a92a8de25fb362a23 Wave Function Collapse https://oskarstalberg.com/game/wave/wave.html Bitmasking https://code.tutsplus.com/how-to-use-tile-bitmasking-to-auto-tile-your-level-layouts--cms-25673t Quotes about art are from Blue eye Samurai Kainga's Cosmetic DLC: https://store.steampowered.com/app/2731110/Kainga_Thinker_Outfits_Supporter_Pack/ -------------------------------------------------------------------------------------------------------- If you'd like to see my previous game, Kainga: Seeds of Civilization, here it is! https://store.steampowered.com/app/1269710/Kainga_Seeds_of_Civilization/ Let me know what you think, and if you'd like to see more! -Kainga Dev #devlog #unrealengine #gamedev #indiegame #ue5 #indiegame #indiedev

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