ATLANTEAN SWORD
Conan’s Atlantean Sword. All Map UVs were prepared as UDIM tiled. There are three UDIM tiles: Sword(4k) - Sheath(4k) - Fur(2k) .1001 .1002 .1003 Metallic Based PBR Workflow 16-Bit PNG Tex Maps : Base Color/Roughness/Metallic/Ao/Specular f0/Normal/Opacity Model was sculpted and retopologized in Blender and Z-brush Texture Maps were baked and painted in Substance Painter/Blender and Photoshop SHEATH-FUR : 4767 Vertex / 3292 Polys SWORD: 12336 Vertex / 11356 Polys Scaled as real world (cm) Sword: 143 cm
Conan’s Atlantean Sword. All Map UVs were prepared as UDIM tiled. There are three UDIM tiles: Sword(4k) - Sheath(4k) - Fur(2k) .1001 .1002 .1003 Metallic Based PBR Workflow 16-Bit PNG Tex Maps : Base Color/Roughness/Metallic/Ao/Specular f0/Normal/Opacity Model was sculpted and retopologized in Blender and Z-brush Texture Maps were baked and painted in Substance Painter/Blender and Photoshop SHEATH-FUR : 4767 Vertex / 3292 Polys SWORD: 12336 Vertex / 11356 Polys Scaled as real world (cm) Sword: 143 cm