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DOOM | Multiplayer | Better than Slither.io

HI!Story The reboot has been stated to be an origin story. The game is set on Mars, with a UAC facility being invaded by the forces of Hell. The demons have been constructed through corrupt UAC experiments.[ The game starts as an unknown man -- Doomguy chained to an altar, awakens in a UAC basement on Mars, and realizes that something is amiss, escapes imprisionment and gains his Praetor Suit. Making his way across the Martian surface, he enters an industrial building that houses a satellite. After re-aligning the dish array, he hopes to learn the source of the demonic invasion, and preps himself to stop it. Dr. Olivia Pierce is a/the antagonist of the game, apparently responsible for enabling Hell's invasion. Gameplay The game is fast paced, with sprinting, double jumping, and mantling being possible. The Doomguy is faster than almost every demon in the game, and it is intended that movement is the key to both offense and defense. No reloading mechanics are present (there are ammo pickups however) nor regenerating health (instead possessing health packs along with armor to reduce damage taken). In the campaign, players are not limited in the number of weapons they can hold, while SnapMap has a two-weapon-limit. The weapons are displayed on a weapon wheel, with time slowing down significantly while doing so. The gameplay is intended to harken to the classic games in the series. A "karate system" is featured where the player can engage demons in melee combat. Fatalities, also known as Glory Kills, feature in a manner similar to Brutal Doom, with the enemy glowing blue when available to do so, and orange when you are close enough to execute. Keycards are used to open doors. Weapons can be modded, as well as the Praetor Armor. Source: http://doom.wikia.com/wiki/Doom_(2016)

12+
14 просмотров
Год назад
12 июня 2024 г.
12+
14 просмотров
Год назад
12 июня 2024 г.

HI!Story The reboot has been stated to be an origin story. The game is set on Mars, with a UAC facility being invaded by the forces of Hell. The demons have been constructed through corrupt UAC experiments.[ The game starts as an unknown man -- Doomguy chained to an altar, awakens in a UAC basement on Mars, and realizes that something is amiss, escapes imprisionment and gains his Praetor Suit. Making his way across the Martian surface, he enters an industrial building that houses a satellite. After re-aligning the dish array, he hopes to learn the source of the demonic invasion, and preps himself to stop it. Dr. Olivia Pierce is a/the antagonist of the game, apparently responsible for enabling Hell's invasion. Gameplay The game is fast paced, with sprinting, double jumping, and mantling being possible. The Doomguy is faster than almost every demon in the game, and it is intended that movement is the key to both offense and defense. No reloading mechanics are present (there are ammo pickups however) nor regenerating health (instead possessing health packs along with armor to reduce damage taken). In the campaign, players are not limited in the number of weapons they can hold, while SnapMap has a two-weapon-limit. The weapons are displayed on a weapon wheel, with time slowing down significantly while doing so. The gameplay is intended to harken to the classic games in the series. A "karate system" is featured where the player can engage demons in melee combat. Fatalities, also known as Glory Kills, feature in a manner similar to Brutal Doom, with the enemy glowing blue when available to do so, and orange when you are close enough to execute. Keycards are used to open doors. Weapons can be modded, as well as the Praetor Armor. Source: http://doom.wikia.com/wiki/Doom_(2016)

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