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Supreme Ruler Ultimate - Let's Play - Episode# 28 Brazil - The Argentinian War

Supreme Ruler Ultimate Let's Play and Tutorial / Walkthrough / Guide Episode 28 in my Let's Play Series for the RTS game Supreme Ruler Ultimate. While our production capabilities build up in Asia we start the war with the last major power in South America, Argentina (yes we have Venezuela too I guess but Argentina are normally a tougher nut to crack). Slow but steady progress is made, however for all our massive bank balance we can't overwhelm them and while we're making progress it feels more like a war of attrition than the 'victory parades' our previous wars have felt like. We start to ramp up our military production, using all of our production facilities to pump out units. By the end of the episode we have carved into Argentina but the decisive thrust on the capital and surrounding industrial heartland has not begun. Intro Music: "Clash Defiant" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0

12+
15 просмотров
Год назад
16 июля 2024 г.
12+
15 просмотров
Год назад
16 июля 2024 г.

Supreme Ruler Ultimate Let's Play and Tutorial / Walkthrough / Guide Episode 28 in my Let's Play Series for the RTS game Supreme Ruler Ultimate. While our production capabilities build up in Asia we start the war with the last major power in South America, Argentina (yes we have Venezuela too I guess but Argentina are normally a tougher nut to crack). Slow but steady progress is made, however for all our massive bank balance we can't overwhelm them and while we're making progress it feels more like a war of attrition than the 'victory parades' our previous wars have felt like. We start to ramp up our military production, using all of our production facilities to pump out units. By the end of the episode we have carved into Argentina but the decisive thrust on the capital and surrounding industrial heartland has not begun. Intro Music: "Clash Defiant" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0

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