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GeForce 8600 GT vs GeForce GTX 260 Test In 10 Games (No FPS Drop - Capture Card)

Gainward NVIDIA GeForce 8600 GT 512 MB vs ASUS NVIDIA GeForce GTX 260 896 MB GPU-Z Specs: https://drive.google.com/file/d/1rrOtC5rQ0SW6Fd_TywzrGAOYhyjhxtsE/view?usp=sharing https://drive.google.com/file/d/1HenmZgrNEfJBR-ssAZwjlDGGGdrJUUZo/view?usp=sharing All Games are in 1280x1024 0:00 Intro 0:07 Call of Duty 2 0:32 Doom 3: BFG Edition 1:03 Grand Theft Auto IV 1:34 Tomb Raider 2:14 Assassin's Creed 2:58 Mafia II 3:34 Far Cry 4:13 Counter-Strike: Global Offensive 4:56 Crysis 2 5:46 Half-Life 2 PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8600 GT 512 MB or GeForce GTX 260 896 MB RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version) GeForce 8600 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 GeForce GTX 260 896 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 Capture Card: HDMI Video Capture - HDMI to USB Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA) Game Settings: Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Texture Resolution: Extra Map: Extra Mirror Map: Extra Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias GTA IV Video Mode 1280x1024 60 Hz Aspect Ratio: Auto Texture Quality: Medium Reflection Resolution: Medium Water Quality: Medium Shadow Quality: Medium Texture Filter Quality: Medium View Distance: 33 Detail Distance: 33 Vehicle Density: 33 Shadow Density: 3 Definition: On VSync: Off Tomb Raider Resolution: 1280x1024 V-sync: Off Frequency: 60 HZ Quality: Normal Advanced: Quality: Normal Texture Quality: Normal Texture Filtering: Anisotropic 4x Hair Quality: Normal (Can not set on some GPUs) Anti aliasing: FXAA Shadows: Normal Resolution of Shadows: Normal Level of Detail: Normal Reflection: Normal Sharpness: Normal SSAO: Normal Post processing: Yes Tessellation: Off (Can not set on some GPUs) High Accurance: Off Assassins Creed Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Deatail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off Far Cry v1.40 Resolution: 1280x1024 Machine Specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High CS GO Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Crysis 2 Resolution: 1280x1024 V-Sync: No System Spec: Gamer (Lowest) Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2

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Gainward NVIDIA GeForce 8600 GT 512 MB vs ASUS NVIDIA GeForce GTX 260 896 MB GPU-Z Specs: https://drive.google.com/file/d/1rrOtC5rQ0SW6Fd_TywzrGAOYhyjhxtsE/view?usp=sharing https://drive.google.com/file/d/1HenmZgrNEfJBR-ssAZwjlDGGGdrJUUZo/view?usp=sharing All Games are in 1280x1024 0:00 Intro 0:07 Call of Duty 2 0:32 Doom 3: BFG Edition 1:03 Grand Theft Auto IV 1:34 Tomb Raider 2:14 Assassin's Creed 2:58 Mafia II 3:34 Far Cry 4:13 Counter-Strike: Global Offensive 4:56 Crysis 2 5:46 Half-Life 2 PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8600 GT 512 MB or GeForce GTX 260 896 MB RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version) GeForce 8600 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 GeForce GTX 260 896 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 Capture Card: HDMI Video Capture - HDMI to USB Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA) Game Settings: Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Texture Resolution: Extra Map: Extra Mirror Map: Extra Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias GTA IV Video Mode 1280x1024 60 Hz Aspect Ratio: Auto Texture Quality: Medium Reflection Resolution: Medium Water Quality: Medium Shadow Quality: Medium Texture Filter Quality: Medium View Distance: 33 Detail Distance: 33 Vehicle Density: 33 Shadow Density: 3 Definition: On VSync: Off Tomb Raider Resolution: 1280x1024 V-sync: Off Frequency: 60 HZ Quality: Normal Advanced: Quality: Normal Texture Quality: Normal Texture Filtering: Anisotropic 4x Hair Quality: Normal (Can not set on some GPUs) Anti aliasing: FXAA Shadows: Normal Resolution of Shadows: Normal Level of Detail: Normal Reflection: Normal Sharpness: Normal SSAO: Normal Post processing: Yes Tessellation: Off (Can not set on some GPUs) High Accurance: Off Assassins Creed Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Deatail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off Far Cry v1.40 Resolution: 1280x1024 Machine Specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High CS GO Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Crysis 2 Resolution: 1280x1024 V-Sync: No System Spec: Gamer (Lowest) Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2

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