Mass Effect 2 Beautification Project v2.0 - 4K RayTracing Global Illumination - Guide 2020
The complete instructions are in the PDF file downloadable here: https://drive.google.com/file/d/1iSsjGyxj5GuwkOFF0CNnjt3FNa6PH_j3/view?usp=sharing Alt Link: https://pixeldrain.com/u/rK7RDcMg CORRECTION FROM VIDEO AND PDF: JACK BLUR TRIBUTE AND THANE EYES REQUIRE BLUR MOD TEXTURES TO WORK CORRECTLY. Large Address Aware file included in the PDF is required, open it select MassEffect2.exe to allow ME2 to utilise more RAM ME2 Beautification Guide V2.0 This is all based off of doing a fresh install, if you follow these steps you shouldn't have any issues. DOWNLOAD AND READ THE GUIDE OR VIEW IT HERE ON NEXUSMODS https://www.nexusmods.com/masseffect2/mods/339 ReShade, download ReShade 4.8.2 from https://reshade.me/ run it and select your MassEffect2.exe file and select DX9, you do not need to download any of the additional shaders, they're all included in the zipfile and the preset needed. Extract the contents of ME2 Beautification Project ReShade.rar to your Binaries folder, and that's it. Load up the game, wait for Reshade to initialise (as it's the first time you may have to skip tutorial.) These are the three things to get the ReShade running smoothly 1. https://i.imgur.com/n97XgcQ.png 2. https://i.imgur.com/Y3kqgNc.png (This is for ease of use so you can just press End key to turn off when in galaxy map or whenever) 3. https://i.imgur.com/GcvAP1Q.png (The only issue i've noticed is when talking to T.I.M a small ghost of your character will be in the top left, if it bothers you just select the one with "1 draw calls" Full ReShade Preset and Ini Files here: https://pixeldrain.com/u/fdb4yCjW Alt Link: https://drive.google.com/file/d/1sXZW1-OJYAA4-L4MVBA4yedkl54qxR6T/view?usp=sharing Forgot to include this in the PDF Optional: The Skin colour change (thanks to Facesofgaming for this info) In GibbedME2Editor Under the "Raw" tab, "[-] 2. Squad", expand "[+] Player", expand [+] Appearance and then expand [+] Morph Head: Locate the "Vector Parameters" field, click the left field (Collection) [...] Then decide on what you want to change: Field: EYE_Iris_Colour_Vector: 0,20, 0,0, 0,0, 1 Field: EYE_White_Colour_Vector: 0,7893139, 0,6372048, 0,5592241, 1 Field: SkinTone: 0,9592996, 0,7488649, 0,6083597, 1
The complete instructions are in the PDF file downloadable here: https://drive.google.com/file/d/1iSsjGyxj5GuwkOFF0CNnjt3FNa6PH_j3/view?usp=sharing Alt Link: https://pixeldrain.com/u/rK7RDcMg CORRECTION FROM VIDEO AND PDF: JACK BLUR TRIBUTE AND THANE EYES REQUIRE BLUR MOD TEXTURES TO WORK CORRECTLY. Large Address Aware file included in the PDF is required, open it select MassEffect2.exe to allow ME2 to utilise more RAM ME2 Beautification Guide V2.0 This is all based off of doing a fresh install, if you follow these steps you shouldn't have any issues. DOWNLOAD AND READ THE GUIDE OR VIEW IT HERE ON NEXUSMODS https://www.nexusmods.com/masseffect2/mods/339 ReShade, download ReShade 4.8.2 from https://reshade.me/ run it and select your MassEffect2.exe file and select DX9, you do not need to download any of the additional shaders, they're all included in the zipfile and the preset needed. Extract the contents of ME2 Beautification Project ReShade.rar to your Binaries folder, and that's it. Load up the game, wait for Reshade to initialise (as it's the first time you may have to skip tutorial.) These are the three things to get the ReShade running smoothly 1. https://i.imgur.com/n97XgcQ.png 2. https://i.imgur.com/Y3kqgNc.png (This is for ease of use so you can just press End key to turn off when in galaxy map or whenever) 3. https://i.imgur.com/GcvAP1Q.png (The only issue i've noticed is when talking to T.I.M a small ghost of your character will be in the top left, if it bothers you just select the one with "1 draw calls" Full ReShade Preset and Ini Files here: https://pixeldrain.com/u/fdb4yCjW Alt Link: https://drive.google.com/file/d/1sXZW1-OJYAA4-L4MVBA4yedkl54qxR6T/view?usp=sharing Forgot to include this in the PDF Optional: The Skin colour change (thanks to Facesofgaming for this info) In GibbedME2Editor Under the "Raw" tab, "[-] 2. Squad", expand "[+] Player", expand [+] Appearance and then expand [+] Morph Head: Locate the "Vector Parameters" field, click the left field (Collection) [...] Then decide on what you want to change: Field: EYE_Iris_Colour_Vector: 0,20, 0,0, 0,0, 1 Field: EYE_White_Colour_Vector: 0,7893139, 0,6372048, 0,5592241, 1 Field: SkinTone: 0,9592996, 0,7488649, 0,6083597, 1