COMP3421/9415 Computer Graphics Term 3 2021 Lecture 8
There are no curves in Polygon Rendering. But how would we create approximations of curves or arcs of smooth movement? Today we're talking about using Parametric Equations to do a bunch of different useful work in things like creating animation paths and curved surfaces.
There are no curves in Polygon Rendering. But how would we create approximations of curves or arcs of smooth movement? Today we're talking about using Parametric Equations to do a bunch of different useful work in things like creating animation paths and curved surfaces.