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Rome Total War 2: Rome seiges Carthage 40 unit armies

Playing Rome total war 2 with a large armies to see if this makes much difference to the performance using the Divide et Impera mod. One of the drawbacks is that it can lead to huge 'mob' wars where great big groups of opposing troops get locked together in the streets; no strategy or tactics needed. To combat this a larger number of siege engines to knock down larger wall sections have been used. This enables some limited flanking opportunities by making use of alternative routes of attack. In terms of graphics performance this battle plays fairly well. Doesn't slow down to the point where this is a problem. What it runs on: CPU: I7 6700k 4.5Ghz water cooled GPU: Zotac 2080ti AMP RAM: 32gb 3200Mhz DDR4 Corsair Vengeance LPX RAM PSU: Corsair HX850 platinum plus Monitor: 40inch Philips 60hz 4K

Иконка канала  Tech Component Corner
5 подписчиков
12+
17 просмотров
2 года назад
20 февраля 2024 г.
12+
17 просмотров
2 года назад
20 февраля 2024 г.

Playing Rome total war 2 with a large armies to see if this makes much difference to the performance using the Divide et Impera mod. One of the drawbacks is that it can lead to huge 'mob' wars where great big groups of opposing troops get locked together in the streets; no strategy or tactics needed. To combat this a larger number of siege engines to knock down larger wall sections have been used. This enables some limited flanking opportunities by making use of alternative routes of attack. In terms of graphics performance this battle plays fairly well. Doesn't slow down to the point where this is a problem. What it runs on: CPU: I7 6700k 4.5Ghz water cooled GPU: Zotac 2080ti AMP RAM: 32gb 3200Mhz DDR4 Corsair Vengeance LPX RAM PSU: Corsair HX850 platinum plus Monitor: 40inch Philips 60hz 4K

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