Let's play Trauma Center UTK 2 53: Myriad of Toxins
X2, "Toxic" Tetarti. I'm aware of the fact that the previous incarnations of Tetarti weren't exactly non-toxic, however this one is able to damage vitals noticeably so it's the only one who's poison does anything worth a damn. Like all X-GUILT damage is ramped up quite a bit, however Tetarti also got a nice increase to it's speed. You pretty much need to be able to select the right anti-biotic for the color you're treating blindly or you won't be fast enough to hit all three before they dive into the organ, leaving you 20-some vitals short. As with all operations that require incredible speed but little else, I destroy it in record time. Special Bonuses: -No Healing Touch -No Misses -Completed with 180 left -MAX CHAIN Over 35 How you're supposed to have a max chain below 35 without missing once is beyond me, but than again I never got anywhere NEAR this far to test the finer points of failing miserably.
X2, "Toxic" Tetarti. I'm aware of the fact that the previous incarnations of Tetarti weren't exactly non-toxic, however this one is able to damage vitals noticeably so it's the only one who's poison does anything worth a damn. Like all X-GUILT damage is ramped up quite a bit, however Tetarti also got a nice increase to it's speed. You pretty much need to be able to select the right anti-biotic for the color you're treating blindly or you won't be fast enough to hit all three before they dive into the organ, leaving you 20-some vitals short. As with all operations that require incredible speed but little else, I destroy it in record time. Special Bonuses: -No Healing Touch -No Misses -Completed with 180 left -MAX CHAIN Over 35 How you're supposed to have a max chain below 35 without missing once is beyond me, but than again I never got anywhere NEAR this far to test the finer points of failing miserably.
