Warcraft Adventures: Lord of the Clans / Cut-Scenes
Warcraft Adventures: Lord of the Clans was a black comedy point-and-click adventure video game under development by Blizzard Entertainment, set in the Warcraft universe, and cancelled before its release. American company Animation Magic[1] was out-sourced due to their experience in classical two-dimensional animation to produce the twenty-two minutes of fully animated sequences, the game's artwork, the coding of the engine and the implementation of the sound effects. Blizzard provided all the designs, the world backgrounds, sound recording and ensured storyline continuity. Four or five months after Blizzard had released Battle.net and Warcraft II: Beyond the Dark Portal had shipped, Blizzard began development on Lord of the Clans, that would be cancelled just over a year later. https://en.wikipedia.org/wiki/Warcraft_Adventures:_Lord_of_the_Clans
Warcraft Adventures: Lord of the Clans was a black comedy point-and-click adventure video game under development by Blizzard Entertainment, set in the Warcraft universe, and cancelled before its release. American company Animation Magic[1] was out-sourced due to their experience in classical two-dimensional animation to produce the twenty-two minutes of fully animated sequences, the game's artwork, the coding of the engine and the implementation of the sound effects. Blizzard provided all the designs, the world backgrounds, sound recording and ensured storyline continuity. Four or five months after Blizzard had released Battle.net and Warcraft II: Beyond the Dark Portal had shipped, Blizzard began development on Lord of the Clans, that would be cancelled just over a year later. https://en.wikipedia.org/wiki/Warcraft_Adventures:_Lord_of_the_Clans