Let's Play Star Wars: TIE Fighter at 60fps - Battle 3 Missions 1-6
Here's the third video in the series. I have decided to start a new Let's Play of the classic TIE Fighter and uploaded it in 60fps glory. Some facts about this recording: - Version of game used: TIE Fighter Collector's CD Edition (DOS) - DOSBox SVN Daum build with crt.d3d.br.fx shader. Native 1280x960 resolution with "normal2x" scaler - A combination of Xbox One controller, trackball, and keyboard used for gameplay depending on in-game situation - JoytoKey + custom configuration to bind common controls onto the Xbox One gamepad - VirtualMidiSynth for MIDI music with the following Soundfonts (in this order): SGM-V2.01, Bellatrix Orchestra, Drums by Slavo - OBS Multiplatform to record locally We are using the DOS Collector's Edition of TIE Fighter (rather than the original or the 1995 Windows edition) as it what retro gamers consider to be the best mix of visuals and sound. (Basically, the Windows edition throws out the innovative dynamically-generated music from previous editions and just pumps John Williams' original film score out.) I plan to include many on-screen annotations in the areas to the side of the gameplay to explain how I set up my DOSBox emulation build of the game and include notes about the game's history and my progress through missions.
Here's the third video in the series. I have decided to start a new Let's Play of the classic TIE Fighter and uploaded it in 60fps glory. Some facts about this recording: - Version of game used: TIE Fighter Collector's CD Edition (DOS) - DOSBox SVN Daum build with crt.d3d.br.fx shader. Native 1280x960 resolution with "normal2x" scaler - A combination of Xbox One controller, trackball, and keyboard used for gameplay depending on in-game situation - JoytoKey + custom configuration to bind common controls onto the Xbox One gamepad - VirtualMidiSynth for MIDI music with the following Soundfonts (in this order): SGM-V2.01, Bellatrix Orchestra, Drums by Slavo - OBS Multiplatform to record locally We are using the DOS Collector's Edition of TIE Fighter (rather than the original or the 1995 Windows edition) as it what retro gamers consider to be the best mix of visuals and sound. (Basically, the Windows edition throws out the innovative dynamically-generated music from previous editions and just pumps John Williams' original film score out.) I plan to include many on-screen annotations in the areas to the side of the gameplay to explain how I set up my DOSBox emulation build of the game and include notes about the game's history and my progress through missions.