TF2 Phongless Cell Shading Test
This was intended to be shorter, but I got carried away with it. I just wish the sound was a little more synced. A while ago I mixed two shader mods to increase my FPS in TF2 when I had an older graphics card. It looked interesting to me but I thought it was missing an outline. If any of you who happened to stumble onto this video are interested the two mods were Phongless Pack: http://gamebanana.com/skins/95889 Toon Fortress: http://gamebanana.com/skins/109382 They shouldn't conflict with each other Remember to make backups Notes to Self: -------------------------------------------------------------------------------- (Sync) -Overriding FPS to 30 solved most Sync issues -Remaining issues were more than likely user error on my part (Ambient Occlusion) -Spy and Soldier and the Heavy's head don't seem to want their outline -Most weapons don't have an outline --Pyro's Flamethrower and Soldier's Rocket launcher are the exception
This was intended to be shorter, but I got carried away with it. I just wish the sound was a little more synced. A while ago I mixed two shader mods to increase my FPS in TF2 when I had an older graphics card. It looked interesting to me but I thought it was missing an outline. If any of you who happened to stumble onto this video are interested the two mods were Phongless Pack: http://gamebanana.com/skins/95889 Toon Fortress: http://gamebanana.com/skins/109382 They shouldn't conflict with each other Remember to make backups Notes to Self: -------------------------------------------------------------------------------- (Sync) -Overriding FPS to 30 solved most Sync issues -Remaining issues were more than likely user error on my part (Ambient Occlusion) -Spy and Soldier and the Heavy's head don't seem to want their outline -Most weapons don't have an outline --Pyro's Flamethrower and Soldier's Rocket launcher are the exception