Hearthstone duel (NC) | A tale of buffs and magnetism
Why play Mech Priest when there's so many other good mech decks out there? Well, one, nobody expects Priest to be aggressive, and two, this deck can consistently beat Mech Hunter and Paladin. IMO, the three classes that counters this deck (in descending order) are Shaman, Mage and Warrior. Why is Mech Priest so good, you ask. Firstly, people don't play around (e.g. by keeping a silence or boardclear in their hand) what they don't expect, secondly, Extra Arms is broken, and lastly, the Divine Spirit + Inner Fire combo works very well when you can stack minions together.
Why play Mech Priest when there's so many other good mech decks out there? Well, one, nobody expects Priest to be aggressive, and two, this deck can consistently beat Mech Hunter and Paladin. IMO, the three classes that counters this deck (in descending order) are Shaman, Mage and Warrior. Why is Mech Priest so good, you ask. Firstly, people don't play around (e.g. by keeping a silence or boardclear in their hand) what they don't expect, secondly, Extra Arms is broken, and lastly, the Divine Spirit + Inner Fire combo works very well when you can stack minions together.