Star Wars Battlefront 2 (2017) - All Battle Simulator Missions (Tier 2) - Speedrun [39:13]
Rules for run ( from https://www.speedrun.com/star_wars_battlefront_ii_2017#All_Battle_Scenarios ) - "Complete all the battle scenarios" There aren't really any rules for completing this run, outside of completing all the scenarios in one session. Because of that, I added some criteria of my own (not official criteria). All levels must be played in order. Must achieve a victory on every level, and any defeat invalidates the run and you must start over. Deaths/respawns are allowed, but not recommended as they waste time. All characters/classes (that are selectable) are allowed. Time (w/ Load Screens) - 39'13" Time (w/out Load Screens) - 29'08" As far as timing goes, the official time includes the load screens. Obviously the consoles will suffer the most in this area, so there is a time kept without the load screens. There is no rule for when the timer starts exactly, but judging from the other entries, it starts as soon as you click 'Play' on the first scenario, and ends when the word 'Victory' appears on the last scenario. Time without the loading screens is calculated using the time at the victory screen for each scenario. I'm not sure how/when the game starts the clock for each scenario because there is no in-game timer displayed. Additional notes/issues experienced: There is occasionally a loading screen bug where the background and location will be set as Death Star II. This happens more on the tier 2 and tier 3 levels. Not sure what is causing this issue. Also, Iden's blaster is shown to be the DLT-19 on the selection screen, but correctly appears as the modified TL-50 in-game. This is the side-effect of a mod that I had enabled previously. I do not have any mods turned on, and I'm not sure how to revert it. It does not affect gameplay, so I have not bothered trying to fix it. Timestamps -- 00:00 - Menus 00:04 - RUN START 00:12 - 1S. Save Our Skins 02:43 - 1E. Save Our Skins (2'30") 03:16 - 2S. Let the Wookie Win 04:31 - 2E. Let the Wookie Win (1'10") 05:02 - 3S. Attack of the Droids 08:27 - 3E. Attack of the Droids (3'25") 08:58 - 4S. We Must Face Them 10:17 - 4E. We Must Face Them (1"13") 10:53 - 5S. Here Goes Nothing 13:46 - 5E. Here Goes Nothing (2'53") 14:17 - 6S. There Is No Try 15:56 - 6E. There Is No Try (1'39") 16:30 - 7S. Hope 18:16 - 7E. Hope (1'30") 18:47 - 8S. Resistance 20:11 - 8E. Resistance (1'14") 20:50 - 9S. Wipe Them Out 22:13 - 9E. Wipe Them Out (1'18") 22:43 - 10S. Unlimited Power 26:25 - 10E. Unlimited Power (3'40") 27:02 - 11S. Finish What You Started 28:34 - 11E. Finish What You Started (1'12") 29:07 - 12S. Roger, Roger 31:36 - 12E. Roger, Roger (2'29") 32:09 - 13S. Scum and Villainy 33:13 - 13E. Scum and Villainy (1'00") 33:46 - 14S. Hope Cannot Save Them 36:07 - 14E. Hope Cannot Save Them (2'05") 36:38 - 15S. Rebels, Blast 'Em 37:37 - 15E. Rebels, Blast 'Em (0'56") 38:17 - 16S. Embrace The Dark Side 39:13 - 16E. Embrace The Dark Side (0'54") 39:17 - RUN END Video captured using NVidia GeForce experience (Shadowplay). Streamed on a private Discord channel. Recorded at 1080p resolution; video uploaded at 1440p to enable the vp9 codec. No third party hacks/mods were used during this run. FPS Counter and Display Render Info were enabled through the in-game console.
Rules for run ( from https://www.speedrun.com/star_wars_battlefront_ii_2017#All_Battle_Scenarios ) - "Complete all the battle scenarios" There aren't really any rules for completing this run, outside of completing all the scenarios in one session. Because of that, I added some criteria of my own (not official criteria). All levels must be played in order. Must achieve a victory on every level, and any defeat invalidates the run and you must start over. Deaths/respawns are allowed, but not recommended as they waste time. All characters/classes (that are selectable) are allowed. Time (w/ Load Screens) - 39'13" Time (w/out Load Screens) - 29'08" As far as timing goes, the official time includes the load screens. Obviously the consoles will suffer the most in this area, so there is a time kept without the load screens. There is no rule for when the timer starts exactly, but judging from the other entries, it starts as soon as you click 'Play' on the first scenario, and ends when the word 'Victory' appears on the last scenario. Time without the loading screens is calculated using the time at the victory screen for each scenario. I'm not sure how/when the game starts the clock for each scenario because there is no in-game timer displayed. Additional notes/issues experienced: There is occasionally a loading screen bug where the background and location will be set as Death Star II. This happens more on the tier 2 and tier 3 levels. Not sure what is causing this issue. Also, Iden's blaster is shown to be the DLT-19 on the selection screen, but correctly appears as the modified TL-50 in-game. This is the side-effect of a mod that I had enabled previously. I do not have any mods turned on, and I'm not sure how to revert it. It does not affect gameplay, so I have not bothered trying to fix it. Timestamps -- 00:00 - Menus 00:04 - RUN START 00:12 - 1S. Save Our Skins 02:43 - 1E. Save Our Skins (2'30") 03:16 - 2S. Let the Wookie Win 04:31 - 2E. Let the Wookie Win (1'10") 05:02 - 3S. Attack of the Droids 08:27 - 3E. Attack of the Droids (3'25") 08:58 - 4S. We Must Face Them 10:17 - 4E. We Must Face Them (1"13") 10:53 - 5S. Here Goes Nothing 13:46 - 5E. Here Goes Nothing (2'53") 14:17 - 6S. There Is No Try 15:56 - 6E. There Is No Try (1'39") 16:30 - 7S. Hope 18:16 - 7E. Hope (1'30") 18:47 - 8S. Resistance 20:11 - 8E. Resistance (1'14") 20:50 - 9S. Wipe Them Out 22:13 - 9E. Wipe Them Out (1'18") 22:43 - 10S. Unlimited Power 26:25 - 10E. Unlimited Power (3'40") 27:02 - 11S. Finish What You Started 28:34 - 11E. Finish What You Started (1'12") 29:07 - 12S. Roger, Roger 31:36 - 12E. Roger, Roger (2'29") 32:09 - 13S. Scum and Villainy 33:13 - 13E. Scum and Villainy (1'00") 33:46 - 14S. Hope Cannot Save Them 36:07 - 14E. Hope Cannot Save Them (2'05") 36:38 - 15S. Rebels, Blast 'Em 37:37 - 15E. Rebels, Blast 'Em (0'56") 38:17 - 16S. Embrace The Dark Side 39:13 - 16E. Embrace The Dark Side (0'54") 39:17 - RUN END Video captured using NVidia GeForce experience (Shadowplay). Streamed on a private Discord channel. Recorded at 1080p resolution; video uploaded at 1440p to enable the vp9 codec. No third party hacks/mods were used during this run. FPS Counter and Display Render Info were enabled through the in-game console.