EA2020 – Workshop “Unreal Game Engine” Day 1, Part 2
The course offers an introduction to the Unreal game engine and consists of two parts: the first part explains Unreal's essential functions. The introduction covers the editor interface, material creation, lighting options, or visual scripting using the blueprint system. The second part refers to game development's conceptual and narrative perspective using the Unreal game engine (topics: storytelling in games, level design).
The course offers an introduction to the Unreal game engine and consists of two parts: the first part explains Unreal's essential functions. The introduction covers the editor interface, material creation, lighting options, or visual scripting using the blueprint system. The second part refers to game development's conceptual and narrative perspective using the Unreal game engine (topics: storytelling in games, level design).