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Quake 3 running on homemade OpenGL implementation

This video was recorded with quake 3 running at 720p. The rasterizer was running on 6 cores, using SSE code paths. While the game played smooth at ~60fps, the video is choppy since the video capture software was CPU starved :(.

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Год назад
29 октября 2024 г.
12+
12 просмотров
Год назад
29 октября 2024 г.

This video was recorded with quake 3 running at 720p. The rasterizer was running on 6 cores, using SSE code paths. While the game played smooth at ~60fps, the video is choppy since the video capture software was CPU starved :(.

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