Superliminal Longplay - Levels 7 & 8
Superliminal Longplay, by Gio Recorded 2020-02-24 -- 2020-02-27 by OBS, 1280x720, 30 fps. This is a longplay. I play through the full game as I usually would, without commentary. I waste a bit of time throughout exploring spaces, or demonstrating mechanics I think are fun. Don't be confused if something I do doesn't translate directly to "progress" This could be used as a walkthrough, or a way to enjoy the game partially for those unable to play it. Superliminal is a walking simulator/puzzle game released exclusively on the Epic store in 2019. It was originally a tech demo called "Museum of Simulation Technology", released in 2017(?). https://www.pillowcastlegames.com/ Spoilers in the description are encoded with Rot13, which can be decoded at sites like https://rot13.com/. Once you're done, you can also just chuck the whole description through rot13 to see all the spoilers (but none of the labels). Postcommentary should only be read after the video or the whole series. Each level has a name in the in-game level select, visible at the end of the last video. Notes for each level: # Level 1 Please excuse some settings adjustment around 7:25 Post-video notes: N zrpunavp gb abgr; gur phefbe punatrf gb n yvggyr tenool unaq vs naq bayl vs vg'f ubirevat bire fbzrguvat lbh pna znavchyngr. Post-video commentary: V ybir guvf frevyr raivebazrag. V pbhyq cynl gur jubyr tnzr yvxr guvf. # Level 2: Post-video commentary: Gur crefcrpgvir ryrzragf "ahqtr" lbh fyvtugyl vagb gur evtug cbfvgvba, juvpu lbh pna xvaqn frr ng gvzrf. Post-series notes: Guvf vf gur svefg gvzr lbh trg n crrx ng gur nyvpr-va-jbaqreynaq fpnyvat, nf lbh pna frr ng gur raq jvgu gur ryringbe gung'f orpbzr fyvtugyl gbb fznyy. # Level 3: Postcommentary: V gubhtug gur qverpgvbany zbivat oybpxf jrer n pbby ryrzrag, ohg gurl arire hfr gubfr ntnva. # Level 4: Okay, this is the one that requires notes. There is only one "jumpscare" at around 12:50 where n qbbe pybfrf ol vgfrys naq V trg fgnegyrq naq wbfgyr gur zbhfr. Read if you have a TW for horror stuff and you're considering not watching this level: Guvf yriry unf fbzr fhfcrafr, ohg gurer ner ab tencuvp qrcvpgvbaf bs ivbyrapr be whzcfpnerf, bgure guna gur bar rkcynvarq nobir. Summary, if you skip this entire level: Guvf yriry hfrf funqbjf naq yvtugvat nf gur chmmyr zrpunavpf. Guebhtubhg gur yriry, gurer ner inevbhf guvatf gung *ybbx* fpnel, ohg ghea bhg gb or unezyrff. Gurer vf "oybbq" guebhtubhg gung gheaf bhg gb or erq cnvag, n fvyyhurggr gung gheaf bhg gb or n purff cvrpr, naq n oernqxavsr. Ng gur raq, vg gheaf bhg gb or cercrengvbaf sbe n ovt cnegl. Post-video commentary: Guvf yriry vf uvynevbhf, naq gur cnlbss vf gbgnyyl jbegu gur ohvyqhc. Guvf jubyr tnzr vf uvynevbhf, ernyyl. # Level 5: Post-video commentary: V qvqa'g erzrzore guvf ng gur gvzr, ohg bowrpgf bayl erghea vs lbh ubire bire gura naq evtug pyvpx. Bbcf. # Level 6: Post-video commentary: Gur obhapr-ubhfr chmmyr vf bar bs gur zbfg naablvat va gur tnzr vs lbh qba'g ernyvmr lbh pna whfg chg gur obhapr ubhfr ba gur bgure fvqr bs gur tnc. Orpnhfr gur obhapr unf n "obhapl" nggevohgr gung vfa'g rire hfrq, V jnfgrq n srj gevrf gelvat gb OBHAPR npebff ba zl svefg cynlguebhtu, juvpu qbrf abg jbex. # Level 7: Post-video notes: Gur jrfg/rnfg chmmyr vf gur zbfg naablvat chmmyr va gur tnzr, naq vs lbh ybbx bayvar lbh'yy svaq znal guernqf nobhg vg. Juvpurire qverpgvba lbh ybbx ng svefg vf oevpxrq bss, ab znggre jung gur fvtaf fnl. Vs lbh qba'g tb guebhtu gur qbbe gur fvta vf cbvagvat gb, lbh ybbc onpx gb gur fgneg ng 01/01. Gur fbyhgvba vf gb ybbx njnl sebz gur qbbe gur neebj vf cbvagvat gb svefg, naq tb guebhtu gur cbvagrq-gb qbbe nsgrejneqf. # Level 8: Notes: Sorry for any graphical issues with this level. It relies very heaviliy on post-processing effects, which hurts the recording quality. You'll probably notice some slowdown any time the game is using blurs and effects, and especially when it renders multiple rooms at once. Also, there was an odd mouse movement around 20:40 that was on my end, not part of the game.
Superliminal Longplay, by Gio Recorded 2020-02-24 -- 2020-02-27 by OBS, 1280x720, 30 fps. This is a longplay. I play through the full game as I usually would, without commentary. I waste a bit of time throughout exploring spaces, or demonstrating mechanics I think are fun. Don't be confused if something I do doesn't translate directly to "progress" This could be used as a walkthrough, or a way to enjoy the game partially for those unable to play it. Superliminal is a walking simulator/puzzle game released exclusively on the Epic store in 2019. It was originally a tech demo called "Museum of Simulation Technology", released in 2017(?). https://www.pillowcastlegames.com/ Spoilers in the description are encoded with Rot13, which can be decoded at sites like https://rot13.com/. Once you're done, you can also just chuck the whole description through rot13 to see all the spoilers (but none of the labels). Postcommentary should only be read after the video or the whole series. Each level has a name in the in-game level select, visible at the end of the last video. Notes for each level: # Level 1 Please excuse some settings adjustment around 7:25 Post-video notes: N zrpunavp gb abgr; gur phefbe punatrf gb n yvggyr tenool unaq vs naq bayl vs vg'f ubirevat bire fbzrguvat lbh pna znavchyngr. Post-video commentary: V ybir guvf frevyr raivebazrag. V pbhyq cynl gur jubyr tnzr yvxr guvf. # Level 2: Post-video commentary: Gur crefcrpgvir ryrzragf "ahqtr" lbh fyvtugyl vagb gur evtug cbfvgvba, juvpu lbh pna xvaqn frr ng gvzrf. Post-series notes: Guvf vf gur svefg gvzr lbh trg n crrx ng gur nyvpr-va-jbaqreynaq fpnyvat, nf lbh pna frr ng gur raq jvgu gur ryringbe gung'f orpbzr fyvtugyl gbb fznyy. # Level 3: Postcommentary: V gubhtug gur qverpgvbany zbivat oybpxf jrer n pbby ryrzrag, ohg gurl arire hfr gubfr ntnva. # Level 4: Okay, this is the one that requires notes. There is only one "jumpscare" at around 12:50 where n qbbe pybfrf ol vgfrys naq V trg fgnegyrq naq wbfgyr gur zbhfr. Read if you have a TW for horror stuff and you're considering not watching this level: Guvf yriry unf fbzr fhfcrafr, ohg gurer ner ab tencuvp qrcvpgvbaf bs ivbyrapr be whzcfpnerf, bgure guna gur bar rkcynvarq nobir. Summary, if you skip this entire level: Guvf yriry hfrf funqbjf naq yvtugvat nf gur chmmyr zrpunavpf. Guebhtubhg gur yriry, gurer ner inevbhf guvatf gung *ybbx* fpnel, ohg ghea bhg gb or unezyrff. Gurer vf "oybbq" guebhtubhg gung gheaf bhg gb or erq cnvag, n fvyyhurggr gung gheaf bhg gb or n purff cvrpr, naq n oernqxavsr. Ng gur raq, vg gheaf bhg gb or cercrengvbaf sbe n ovt cnegl. Post-video commentary: Guvf yriry vf uvynevbhf, naq gur cnlbss vf gbgnyyl jbegu gur ohvyqhc. Guvf jubyr tnzr vf uvynevbhf, ernyyl. # Level 5: Post-video commentary: V qvqa'g erzrzore guvf ng gur gvzr, ohg bowrpgf bayl erghea vs lbh ubire bire gura naq evtug pyvpx. Bbcf. # Level 6: Post-video commentary: Gur obhapr-ubhfr chmmyr vf bar bs gur zbfg naablvat va gur tnzr vs lbh qba'g ernyvmr lbh pna whfg chg gur obhapr ubhfr ba gur bgure fvqr bs gur tnc. Orpnhfr gur obhapr unf n "obhapl" nggevohgr gung vfa'g rire hfrq, V jnfgrq n srj gevrf gelvat gb OBHAPR npebff ba zl svefg cynlguebhtu, juvpu qbrf abg jbex. # Level 7: Post-video notes: Gur jrfg/rnfg chmmyr vf gur zbfg naablvat chmmyr va gur tnzr, naq vs lbh ybbx bayvar lbh'yy svaq znal guernqf nobhg vg. Juvpurire qverpgvba lbh ybbx ng svefg vf oevpxrq bss, ab znggre jung gur fvtaf fnl. Vs lbh qba'g tb guebhtu gur qbbe gur fvta vf cbvagvat gb, lbh ybbc onpx gb gur fgneg ng 01/01. Gur fbyhgvba vf gb ybbx njnl sebz gur qbbe gur neebj vf cbvagvat gb svefg, naq tb guebhtu gur cbvagrq-gb qbbe nsgrejneqf. # Level 8: Notes: Sorry for any graphical issues with this level. It relies very heaviliy on post-processing effects, which hurts the recording quality. You'll probably notice some slowdown any time the game is using blurs and effects, and especially when it renders multiple rooms at once. Also, there was an odd mouse movement around 20:40 that was on my end, not part of the game.